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Post by ‡§åkørü‡ on Oct 28, 2010 19:40:06 GMT -7
1. Flights and runs are not always played out "on-camera" unless they are those of queen or sub-queen dragons, firelizards, or whers. However, you may choose to roleplay your fighter females' flights or runs whenever you wish. If you are interested in having a female fly or run, contact a staff member to be added to the list. Sometimes staff will also contact you and tell you if your female should fly or run.
2. The player of the female ALWAYS decides the winner of the flight. Your male character cannot catch a female unless the player of the female decides that that is what she wants. You may plot together, however, in order to have your male catch the female without her IC consent.
3. A female's clutching is always posted by the player of the female. This is a fairly obvious rule, but unless the female's player is not around to announce a clutching, she will be the one to do it. If absent, a staff member will post the clutch instead.
4. Hatchings will be run by the players of the clutches' parents. They will come up with the hatchlings in the clutch, though colours and numbers will most likely be decided by the staff.
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